


It’s always great to be able to add something extra to the already known story, and it brings a big pleasure when it all comes together perfectly. We came up with an idea of three new cases and they all introduce new characters whose stories are intertwined with tenants’ lives already known to the returning Observer players. Observer: System Redux is more than a visual upgrade, we worked hard to add something to the story as well. Thanks to the introduced amendments, careful observation of the surroundings will please the eye and be an essential navigation element around the tenement house. Anshar improved the legibility of night vision, biovision, and electro vision, and prepared a completely new lighting system, and it’s not only aesthetics. We wanted System Redux to be accessible for a wider range of players, so we have taken care of the new accessibility options. Once again, kudos to our talented team for making the System Redux even better. The changes are particularly visible when looking at facial textures, wrinkles, and better-quality hair. We also added more dynamic effects such as fog, smoke, rain and completely reworked the contrasts of light and shadow, additionally, we’ve improved models and animations of characters to make them look more next-gen.
#Observer system redux ray tracing series
There is a lot of hard work behind this project – our team was responsible for the implementation of enhancing character models, significantly improving the lightning and adding the Ray Tracing, taming the PS5’s Dual Sense features, adding cross-saves between WinStore/Xbox Series X and many more.
